Friday, July 31, 2009

Toys Story And Outdoor Fun

Story Barbie Dolls

Ruth Handler undeniably invented an American icon that functions as both a steady outlet for girls' dreams and an ever changing reflection of American society. This can be seen in the history of Barbie's clothes, and even her various "face lifts" to suit the times; in her professional, political and charitable endeavors; and more recently in the multi-culturalizing of her product line.

Invention : Barbie® doll in 1959
Function : noun / Trademark (Reg, U,S.)
Definition : A small-scale anatomically improbable molded plastic figure of a human being used especially as a child's plaything. Collectable doll.
Trademark : Reg. No. 0689055 issued December 1, 1959
Inventor : Ruth Handler
Criteria : First to invent. First to patent. Entrepreneur.
Birth : November. 4, 1916 in Denver, Colorado, Ruth Mosko
Death : April 27, 2002 in Los Angeles, California
Nationality : American, of Polish immigrant parents..

1938 Ruth married Elliot Handler
1945 Mattel founded by Harold Matson, Elliot Handler and Ruth Handler to make picture frames
1946 Matson sells his interest to the Handlers. Mattel makes and sells doll house furniture
1959 Ruth invents a three dimension doll named Barbie
1960 The success of the Barbie doll led Mattel to become a publicly-owned company
1967 Ruth Handler becomes President of Mattel, Inc.
1974 the Handlers leave the Mattel company
CAPs: Barbie, Barbie Doll, Ruth Handler, Elliot Handler, Harold Matson, Mattel,
SIPs: barbie inventor, biography, profile, history, inventor of, history of, who invented, invention of, fascinating facts.

Barbie Dolls
Barbie was first introduced at the American International Toy Fair in New York in February 1959. She was created by Elliot Handler, the founder of Mattel, Inc., and his wife, Ruth. After noticing her own daughter's interest in paper dolls of adult women, Ruth Handler came up with the idea for an adult doll, which she named after that daughter, Barbara. The doll's womanly figure and painted face got mixed reviews at first—few would have guessed that more than 35 years later Barbie would still be one of the most successful and enduring toys on the market.

Barbie's appearance was modeled on a German doll, Lilli, who was herself based on a popular comic book character and originally marketed as a racy gag gift to adult men in tobacco shops. After Mattel began advertising their new toy on television, Barbie's sales skyrocketed, prompting the Handlers to add a boyfriend, Ken (named after their son) in 1961; a best friend, Midge, in 1963, and a little sister, Skipper, in 1964. A flood of Barbie-related merchandise followed, including a car and a Dream House.

Over the years, Barbie's voluptuous figure has sparked controversy. If she were human, her measurements would translate into a 36-inch chest, 18-inch waist, and 33-inch hips.

Because of this, she has been accused of instilling an unrealistic body image in young girls. On the positive side, many women saw Barbie as providing an alternative to traditional 1950s gender roles. She has had a series of different jobs, from teacher, astronaut, and veterinarian to soldier, singer, flight attendant, and model. She has even been an Olympic gold medalist and U.S. presidential candidate! Barbie also keeps up with the latest technology—she got her first computer in 1985.

To keep up with Barbie's ever-glamorous image, Mattel's in-house designers provide the doll with about a hundred new outfits each year. Clothing has also been created for Barbie by world-famous designers Yves Saint Laurent, Christian Dior, Valentino, Perry Ellis, Oscar de la Renta, and Bob Mackie. Since 1959, over 105 million yards of fabric have been used to create Barbie's clothes, making Mattel a huge consumer of cloth, as well as America's fourth-largest maker of women's clothes.

Love her or hate her, Barbie is a bona-fide global icon--one that has helped make Mattel into America's top-selling toy company. More than half a billion Barbies--or more than one billion if sales of sidekick dolls like Ken and Skipper are included--have been sold in more than 140 countries. Each week, Mattel sells more than 1.5 million dolls, or two dolls per second. Ninety percent of all American girls in the last 40 years have owned at least one Barbie, and if every Barbie doll ever manufactured were laid end to end, they would circle the earth three-and-a-half times.

In 2007, with sales of Barbie flagging slightly, partly due to stiff competition from the more provocative Bratz dolls, Mattel launched its newest Barbie-related venture, a free Web site called The Web site allows kids to create their own virtual Barbie characters, design rooms for them, and shop for clothes in a cyber-mall. Billed as a safe place for children to interact online, is one of many recent attempts by toymakers to appeal to kids who are growing out of toys more quickly and turning to other play options, such as iPods or online chatting.

Save up to $199 on Waterslides

Before Story about monopoly, this month in amazon Toys is offering hot savings on everything needed for outdoor fun, including waterslides, water toys, and games. Let your readers know they can enjoy summer savings on our selection of outdoor toys and save up to $199 on waterslides, as well as up to 40% on outdoor and water toys.

Also, don’t forget to visit our Toys Outlet every week for newly discounted toys and games.

Monopoly was first marketed on a broad scale by Parker Brothers on November 5, 1935..Today, an estimated 500 million players from around the globe have been mesmerized by the MONOPOLY® game since its creation by Charles B. Darrow. It remains a classic, passed down from generation to generation, making it the world's most popular game.

Invention : Monopoly®
Definition : noun / Trademark for board game
Function : Board game. The conditions for winning are based on the acquisition of wealth through a stylized version of economic activity involving the purchase, rental and trading of real estate using play money.
Patent : 2,026,082 (US) issued December 31, 1935
Inventor : Charles B. Darrow
Criteria : Modern prototype. Entrepreneur.
Birth : August 10, 1889
Death : August 29, 1967
Nationality : American

1883 George S. Parker publishes and market a game he had invented called BANKING.
1904 The Landlord's Game, patented by Lizzie Magie
1910 published by the Economic Game Company of New York.
1924 Lizzie Magie issued another patent for her enhanced board game, September 24, 1924
1929 Ruth Hoskins and friends changed the game street names to street Atlantic City
1932 "Finance", patented by Dan Layman,by the Economic Game Co.for Knapp Toys and Games
1933 Charles Darrow manufactures 5,000 Monopoly games and sells them at a Philadelphia store.
1935 Charles Darrow issued a patent for Monopoly, December 31, 1935.Assigned to Parker Brothers
1935 Monopoly board game, Marketed on a broad scale by Parker Brothers on November 5.
1938 "Inflation," manufactured by a Texan named Rudy Copeland..
1948 All Monopoly game boards sold prior to 1949 carry both Magie's and Darrow's patents.
1974 'Anti-Monopoly' marketed by Ralph Anspach
1983 U. S. Supreme Court found for Anspach because Darrow did not actually invent the game
Monopoly, board game, Charles Darrow, The Landlord's Game, Lizzie Magie, Ruth Hoskins, Finance, Dan Layman, Inflation, Anti-Monopoly, Rudy Copeland, Ralph Anspach, invention, history, inventor of, history of, who invented, invention of, fascinating facts.

The most commonly known story of the invention of Monopoly centers around Charles Darrow, an unemployed engineer from Germantown, Pennsylvania. As the legend goes, Darrow created the game on an oil cloth on his kitchen table during the Great Depression, while dreaming of fame, fortune, and summers spent on the Jersey shore (a circumstance that explains the game's Atlantic City street names). Darrow presented the game to Parker Brothers in 1934, but was turned down. The company felt the game not only had 52 fundamental design errors, but that it was too complicated and would take too long to play. In 1935, after Darrow had some success selling the game on his own, Parker Brothers reconsidered and bought the rights to Monopoly for an undisclosed sum. It soon became the company's best-selling game, and has been played by an estimated 480 million people since its debut.
The truth behind Monopoly's creation, however, is a little more complex. Monopoly is related very closely to a game called The Landlord's Game, which was created and patented in 1904 by Elizabeth (Lizzie) J. Magie, from Virginia. Magie developed the game, which, like Monopoly, had 40 spaces, four railroads, two utilities, 22 rental properties, and spaces for Jail, Go to Jail, Luxury Tax, and Parking, as a way to teach the single-tax theory. Magie, a Quaker, was a firm believer in the single-tax theory's basic tenet, that a person's taxes should be based on the amount of land that he owned, which was a popular idea around the turn of the century.
Magie's game spread through word of mouth. Rules were relayed from one group of friends to another and boards and game pieces were homemade. It is believed that Magie's game may have even found its way to the University of Pennsylvania economics department, as well as the campuses of Princeton and Harvard. Magie kept up with the changes that wider play made in her game, by adapting the rules to allow improving properties, naming the properties, and giving players higher rents if they owned a monopoly. In 1924, Magie attempted to interest George Parker in purchasing the rights to her improved game, but was turned town on the basis that her game was too political.
When Parker Brothers decided to begin manufacturing Darrow's game, Magie still held the patent on the Landlord's Game, which encompassed various aspects of Monopoly. In return for the rights to publish Monopoly, Parker Brothers paid $500, and agreed to publish three other games by Magie.
Today, Monopoly is sold in more than 80 countries and has been translated into 26 languages, including Braille. Most foreign editions use their own currency and property names; Boardwalk is Mayfair in England, Schlossallee in Germany, and Rue de la Paix in France. Tournament play is conducted local, national, and international levels, and the first Monopoly World Championship was held in 1973.

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